Voyage of the Damned
Frances White
Mira
Fiction, Fantasy
**+ (Bad/Okay)
DESCRIPTION: For generations, the twelve provinces of Concordia have held a sometimes-fragile peace between them, united by the threat of the outcast Crabs to the south, the powerful Dragon emperor to the north, and the powerful, secret Blessings of each provincial leader. Passing down through bloodlines for generations, each dux's Blessing helps their realm to thrive and keeps potential rivals in check, but the magic comes at the cost of a shortened lifespanNow, in honor of one thousand years of (relative) peace, the twelve Blessed have been gathered for a voyage to the sacred mountain where the Goddess first passed Her magic to mortals, to renew Concordia's ties and remind everyone of the might of the emperor.
Ganymedes Piscero, Blessed of the lowly Fish Province, would rather be anywhere else... because Ganymedes has no magic. That must have gone to one of the other byblows of his unfaithful father. But Fish Province is already looked down upon enough without having to admit that some unknown bastard child is likely running around with a Goddess's power, so it was agreed that Ganymedes would be presented as the true and Blessed heir. So long as he kept away from the others, who always bullied him anyway for his lowly province and his girth, it was a farce he could put up with. But twelve days trapped aboard a boat, surrounded by real Blessed and all their insufferable arrogance - he'd rather die.
Then the Dragon heiress is found hanging from the chandelier above the banquet table - the first murder on a voyage that will soon be awash in blood, mayhem, and danger. And the only one who can solve the murders and save Concordia may be the only "Blessed" with no Blessing - or allies - to call his own... assuming Ganymedes doesn't end up a victim, too.
REVIEW: I admit it - I was lured in again by a shiny cover, though in my defense the early pages seemed fun, a little snarky and intriguing. It also promised an interesting locked-room murder mystery, isolated on a boat with nearly a dozen magic wielders. But it wasn't long before the snark that lured me in became tiresomely obnoxious, the main character degenerated into a useless "investigator" who seemed uninterested in actually investigating anything, the suspects/victims turned out to have less depth, integrity, and believability than a Scooby Doo villain, and the whole thing just collapsed in on itself into tangled mess.
From the start, the world is on shaky ground with Ganymedes's narration, a voice that sounds too modern and Earthbound to belong in the fantasy world of Concordia; he even shoots "finger guns" at a young couple he's flirting with, in a world where it's never clear that guns actually exist, let alone the casual use of "finger guns" gestures as a mark of interest or approval. He also came across as a teenager, not a man in his twenties, enough that I wondered whether this book was original intended for a Young Adult audience but had been aged up with the addition of copious cursing, possibly for marketing reasons. Still, I was willing to suspend disbelief for a while, as well as suspending my irritation with his selfish immaturity (partly ameliorated when he sidesteps his selfishness in order to help a bullied child), as it was early in the book and there were some nice, interesting tidbits that promised better things and smoother sailing ahead. But it didn't take long for me to realize that, no, it's rough waters all the way to the horizon. Ganymedes only gets more obnoxious and jerky, and also food-obssessed, because of course the self-loathing jerk in the tale is also overweight for comic relief purposes. He also wastes far too much time, in the book and for the reader, stubbornly refusing to do anything, even when he ostensibly decides to play detective and solve the mystery. What good is an investigator that refuses to investigate? His efforts too often amount to little more than scribbling on a useless "detective board" in his cabin (which even he doesn't take seriously, from the flippant and frivolous notes he pens - it's not like he's in danger himself or anything, to focus his attention - and if the narrator/main character isn't taking multiple murders seriously, why should I as a reader?), and avoiding actually asking useful questions or untangling motives. When he does interact with his fellow Blessed/potential suspects, his abrasive personality and refusal to take anything seriously completely undermines any investigative value before five words have left his mouth. As for his allies, he has the unpromising sidekicks of a sickly teenager and a precocious/pushy six year old girl who turns invisible when stressed (her recently-manifested Blessing, after the previous heir to her province passed) and eats far too much page count not contributing anything except being a cutesy distraction from the murder mystery (but, then Ganymedes was already deliberately not investigating the murders, so she could hardly be blamed for that). Again, her presence really made me wonder if this book had originally been intended for a younger audience, one where six-year-olds running around stuffing their face with candy and being in everyone's face while spouting cutesy non sequiturs wouldn't have clashed so blatantly with the whole grisly-murder vibe it intermittently tried to project.
As mentioned previously, the other Blessed - and the world itself - become too surreally cartoonish and flat to take seriously; each province even has a distinctive look including improbably colored hair and personalities that can be boiled down to simple sketches. The magic-powered ship is so expansive and full of so much handwaved, plot-convenience things (cabins so big and transformed that they might as well not even be on a boat, for instance, and cutesy plush dragon servants who mostly exist to be cutesy and plush and provide a convenient way to explain a lack of serving staff, or even how food is prepared), while the people of each province can be readily identified by colored hair and particular traits that would not be out of rate in a half-baked off-brand comic book. Eventually, the author gets around to introducing something like character depth and reasons behind Ganymedes's behavior (far too little to late to make me actually enjoy his company as narrator, but I did appreciate the effort), though the ultimate unmasking and explanation happen less because of his dogged determination to find the truth and more because he fails so utterly that the villain more or less monologues their plot just before the final bits. Another late game twist cut the legs out from under a subplot in a way I won't discuss (to avoid spoilers) but which completely undermined one of the few seemingly genuine bits of conflict and character growth of the ostensible protagonist. The last stretch has Ganymedes forced to actually do something, though by then I was long past caring whether Concordia or any of the characters still living in it survived.
I wanted to enjoy this one. It had potential, and it promised something a little fresh and a little different. Unfortunately, the bits I enjoyed (and there were a handful) were too few and far between.
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