Wednesday, September 13, 2017

Emilie and the Hollow World (Martha Wells)

Emilie and the Hollow World
(The Emilie series, Book 1)
Martha Wells
Strange Chemistry
Fiction, YA Adventure/Fantasy
***+ (Okay/Good)


DESCRIPTION: Sixteen-year-old Emilie only meant to run away from home. She didn't intend to become a stowaway on a voyage through the aetheric currents to the long-rumored center of the hollow world. But a mishap trying to get to a ferry lands her aboard the Sovereign and right in the middle of an adventure wilder than anything she's read about in her books, full of strange sights, lost civilizations, rival philosophers, magic, betrayals, and more. Now, all she has to do is survive long enough to return to the upper world...

REVIEW: Emilie and the Hollow World is a bit of an odd duck as stories go. Emilie's adventure has a throwback feel to it, like something out of Jules Verne or Edgar Rice Burroughs, set in a world where magic is real and science (or something like it) is in the hands of often-wealthy "philosophers." The Hollow World is full of strange sights and wonders and dangers aplenty, straight from an old adventure yarn. And therein lies part of the problem; those older stories, while often brimming with imagination, didn't always have the deepest characters or most compelling plots, both of which modern readers tend to expect - especially most young adult readers. Despite being sixteen (indicating this was written for a young adult audience), Emilie just plain doesn't feel like a teenager. She could just as easily have been thirteen or fourteen, though these days even middle grade audiences tend to expect a little more complexity in their characters and plots. Emilie's world, for all its wonders, feels strangely thin, particularly the surface world (where the only two types of people in existence seem to be pale-haired northerners and "nut-brown" dark-haired southerners, perhaps a deliberate simplicity to make the unique races of the Hollow World seem all the more exotic), and her reasons for leaving home come across as contrived - partly because Emilie is more of a plot construct than a whole character, the plucky adventuress runaway who weasels her way into an outsized adventure among real-live grown-ups and proves herself the heroine every boy and girl reading her secretly wants to be. None of the other characters have much more to them, either, several feeling rather extraneous, and the magic system feels haphazard and oddly convenient to the plot, particularly the properties of the aether. There's at least one more book in the series, but I doubt I'll go out of my way to track it down. While Wells demonstrates admirable imagination in weaving this homage to elder-day adventure tales, I guess I just want a little more than Emilie can deliver.

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